`Star Wars’ sequels as fun as originals
April 10, 2002
With the new “Star Wars” movie gearing up to be released in a little more than a month, LucasArts has done their part and given us several new “Star Wars” games to play with over the last couple months. Each one is a sequel to a popular title and each one, in its own way, is just as fun.
Following on the heels of “Dark Forces” and “Jedi Knight,” “Jedi Outcast” again puts players in the role of Kyle Katarn, now an ex-Jedi. You once again battle the forces of the Dark Side and must uncover the plots of the Imperial Remnant forces.
“Jedi Outcast” is similar to “Jedi Knight,” with the same style of first-person action and a deeper light saber battle model. The game’s controls for this take some getting used to, but they eventually work very well and allow for fast gameplay and plenty of fun.
The campaign takes players to various “Star Wars” locales, with well-designed levels that use a lot of twists and tricks. Enemies are smarter than before, dodging attacks and calling for backup, but still too willing to stand in front of your weapons.
The campaign is very entertaining with some great elements, but the real charm for replay comes in the multiplayer game. With several modes to choose from, it offers a unique gameplay experience that you cannot get from other “run-n-gun” games.
Built on “Quake III” technology, the game mostly looks great, with a few average quality areas here and there. The sound is right on, though, with good voice acting and plenty of recognizable music and sound effects.
As I said, “Jedi Outcast” offers a gameplay experience like none other, with solid level design and high technical standards. It is fast and fun from the get go and multiplayer options ensure you will be playing for a long time.
Developed by Rainbow Studios, known for solid racing titles, “Racer Revenge” is a simple, fun, arcade-style racer. It vaguely follows up the original’s story, but mostly focuses on all action.
There is a nice mixture of tracks, each with its own unique elements, although more detail could have gone into them. The game controls very well though, which allows for quick response to the action. The new battle model is a fun addition, but takes away from the danger of tight tracks at the same time.
The game can be beaten quickly, but there are lots of characters to play through if you enjoy doing the tracks again. If not, the multiplayer is still a solid feature and offers the same fun as single-player.
The game does not offer the best visuals, but the pod racer models are very nice and a few levels stand out among the rest. Music is well done, while only some sound effects stand out.
“Racer Revenge” is a nice follow-up to the original, although there is still a lot of unexplored territory in the series. Even for those that did not like the first, “Racer Revenge” has enough changes to make it appealing for fans of arcade-style racers.
“Jedi Starfighter” arrives behind another “Star Wars” space shooter, “Rogue Leader,” but has enough of its own elements to be an enjoyable title.
Just like its predecessor, the game is a fast-paced shooter taking place in both space and on various terrestrial areas. Players take the roles of two different pilots, each with a unique ship and powers to utilize.
The game has a nice variety of missions, although some get tedious. Objectives give players a lot to work for and there is slew of unlockable extras.
The most unique feature is the ability to use force powers while flying, which makes play more interesting and offers some unique combat options.
Sadly, the game has not visually improved a great deal since its predecessor, but it still looks pretty good with some decent detail throughout. The sound is very well done, with familiar music and solid sound effects.
For those that enjoyed “Starfighter,” or even “Rogue Leader,” this deserves a look.
Chris Weishaar is a sophomore in pre-journalism from Bronson.