Breaking into and surviving a career in game development
February 17, 2015
Video game developer Keith Fuller will give students a chance to learn what it takes to break into and survive a career as a developer, project manager, producer or consultant in the video game design industry at 8 p.m. in the Sun Room of the Memorial Union.
Fuller, who has 15 years experience in the video game industry, began his video game career programming his Atari home computer in grade school and many years later graduated from the University of Wisconsin-Milwaukee with a computer science degree, landing a job with a small game company before joining Raven Software.
Fuller has contributed to games including Call of Duty: Black Ops, Wolfenstein, Singularity, X-Men Legends, Quake 4 and Star Trek: Voyager – Elite Force. He is also the author of “Beyond Critical,” a collection of research, observations and recommendations designed to improve leadership in the field.
Admission to the event is free.