Game Review: ‘Grand Theft Auto Online’

Brian Achenbach

It’s not every day that a game breaks one billion units sold like Rockstar’s “Grand Theft Auto V” did. After receiving rave reviews by media outlets everywhere, all eyes were on the developer Tuesday to see if the online multiplayer segment of the game would be just as good as the stand alone single player mode.

I myself was excited to try out the open world sandbox that is “Grand Theft Auto Online.” I have fond memories of playing “Grand Theft Auto IV”’s free-roam multiplayer mode with my friends. Whether it was racking up a six-star wanted level and trying to escape the cops alive or dominating other players online by ramming them with a helicopter, online was always a different experience while maintaining its fun level.

When I got off work Tuesday night, the first thing I did was to call up my buddies to get on “GTA Online” so we could form a gang and rob liquor stores or knock over banks. I created my brown haired hero (who has a faux hawk, a mustache and gold rimmed aviators, in case you were wondering ) and started the game. To my surprise, however, I was not able to start the first mission for that I was stuck in a match finding limbo.

I restarted my Xbox multiple times over the course of the next hour and not once was I able to start the very first mission. The worst part is that as a beginner, I have to do this street race mission. Every time the game would reload, my character would uncontrollably walk toward the blue start zone to launch the mission where I find myself in matchmaking purgatory time after time after time.

At the end of the night, I didn’t find myself feeling pissed, but I was disappointed. It is not like this was the first time I have tried to play the multiplayer portion of a game just to have the servers crash or for matchmaking problems to occur. It is kind of hard after all for Rockstar to stress test their online servers to make sure they can handle a potential billion online players.

Even though this is more of a road block than a sign of things to come probably, I am becoming more worried about the portion of the game that I was most excited for. It sure isn’t a good sign when Rockstar’s support page offers unorthodox methods such as delete and reload an update or delete and swap characters. It’s almost as ridiculous as having to wrap your Xbox in a towel to avoid the “red ring of death.”

I might now be apprehensive about the future of “GTA Online,” but I have faith in the good group at Rockstar to make a worthwhile exciting experience that like “Grand Theft Auto IV” will give me years of memories and entertainment.